Since the Epic Games Store’s launch at the end of 2018, multiple indie developers have opted to make their games Epic exclusives, even if only for a timed period. Some such titles include Ooblets, MechWarrior 5, indie building game Satisfactory, and Team Meat’s Super Meat Boy Forever. Now, SMBF’s creator has said that choosing to go with the Epic exclusivity deal was a “total no-brainer.”
Steam Spy automatically gathers data from Steam user profiles, analyzes it and presents in simple, yet beautiful, manner. Steam Spy is designed to be helpful for indie developers, journalists, students and all parties interested in PC gaming and its current state of affairs. The Super Meat Boy developers have tweeted that the the PC version of their bloody platformer sold more during its first two weeks on sale than the Xbox 360 version had to date. And that was. Business Time Achievement in Super Meat Boy: You unlocked Tim by collecting 50 bandages! Sales and Subscriptions. There are a total of 101 bandages in the game so you 'only' need to.
As reported by Wccftech, Tommy Refenes, Super Meat Boy Forever creator, talked to Destructoid at this year’s PAX West about the game’s timed Epic Store exclusivity deal – and it sounds like the dev found the decision to take up the offer an easy one to make. In talking about the initial discussions, Refenes says “they told me they want Super Meat Boy Forever on the Epic Games Store but it would be a year exclusive. At first, I was kind of like ‘oh…okay.’
“Then they said they would guarantee our sales. Even then, I’m kind of like ‘I don’t even know what to ask for. So, run the numbers and tell me what you would offer.’ They did, and I was like ‘Yes!’ It was a total no-brainer. After I got the numbers, the level of fear of not launching on Steam for PC was immediately alleviated.”
Refenes continued, saying “that’s huge. That’s huge for anyone in any industry to be like ‘when you get done with your work, you’re definitely going to make this much.’ I don’t know who wouldn’t take that deal.” He added that “we announced at The Game Awards, and these are things that I’m not going to get anywhere else. To actually have Meat Boy on the screen at The Game Awards is nuts.”
Super Meat Boy Total Sales 2017
Touching on the topic of Epic Store competitor, Steam, Refenes said “I feel like people are going to buy games on PC because that’s what we’ve done. Steam is a way to buy games, but it’s not the only place that sells them and it’s not the only place that’s successful.”
Super Meat Boy Forever is due to arrive later this year, at which time you’ll be able to grab it on the Epic Games Store.
Showing a total disregard for standard retailing convention, Xbox Live Arcade platformer Super Meat Boy will see a price cut from launch day.
Developer Team Meat announced that the game will be available for 800 Points (£6.80 / €9.60) for a limited time only before reverting to 1200 Points in November.
Its explanation for this outré sales strategy?
Super Meat Boy Total Sales Service
'We wanted to be able to do something special for Xmas,' explained co-CEO Edmund McMillen, 'but it felt like a sale only two months after launch would be a kinda sh*tty thing to do to the fans who just bought it.
'After much brainstorming Tommy and I pitched the idea of possibly launching with a sale, a way to reward the fans for buying the game at launch. Now this to my knowledge isn't something that MS has ever done, but much like 'teh Internets' we though we might as well approach the idea of a sale with the same innovative mind set.'
Super Meat Boy Total Sales
That's a great deal, providing you're a masochist. Eurogamer's Tom Bramwell awarded the platformer 9/10 earlier this week, noting, 'This is a hard game. It should make you want to throw the pad across the room, get up to retrieve it but then change your mind and stamp on the cat.'
Super Meat Boy launches on Xbox Live Arcade tomorrow, before terrorising Mac, PC and WiiWare users later this year.